Instantiating and registering a MouseListener object

Code to accomplish this begins in Listing 7

Listing 7 begins by instantiating a new Button object.   

Listing 7. Instantiating and registering a MouseListener object.
    Button buttonC = new Button("C");
    //Anonymous inner class that implements
    // MouseListener interface
    buttonC.addMouseListener(new MouseListener()
      {//begin class definition
        //Instance initializer
        {System.out.println(
                     "Anonymous class C name: " +
                          getClass().getName());}
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