Simulations

from Physics Education Technology, University of Colorado at Boulder

Forces in 1-D

"Explore the forces at work when you try to push a filing cabinet. Create an applied force and see the resulting friction force and total force acting on the cabinet. Charts show the forces, position, velocity, and acceleration vs. time. View a Free Body Diagram of all the forces (including gravitational and normal forces)."

 

Vector Math

"Learn how to add vectors. Drag vectors onto a graph, change their length and angle, and sum them together. The magnitude, angle, and components of each vector can be displayed in several formats."

 

2D-Motion

"Learn about velocity and acceleration vectors. Move the ball with the mouse or let the simulation move the ball in four types of motion (2 types of linear, simple harmonic, circle). See the velocity and acceleration vectors change as the ball moves."

 

Moving Man

"Learn about position, velocity, and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position, velocity, or acceleration and let the simulation move the man for you."

 

Projectile Motion

"Blast a Buick out of a cannon! Learn about projectile motion by firing various objects. Set the angle, initial speed, and mass. Add air resistance. Make a game out of this simulation by trying to hit a target."

 

Pendulum

"Play with one or two pendulums and discover how the period of a simple pendulum depends on the length of the string, the mass of the pendulum bob, and the amplitude of the swing. It's easy to measure the period using the photogate timer. You can vary friction and the strength of gravity. Use the pendulum to find the value of g on planet X. Notice the anharmonic behavior at large amplitude."

 

Lady Bug Revolution

"Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round to change its angle, or choose a constant angular velocity or angular acceleration. Explore how circular motion relates to the bug's x,y position, velocity, and acceleration using vectors or graphs."

 

Torque

"Investigate how torque causes an object to rotate. Discover the relationships between angular acceleration, moment of inertia, angular momentum and torque."

Radio Waves

"Broadcast radio waves from KPhET. Wiggle the transmitter electron manually or have it oscillate automatically. Display the field as a curve or vectors. The strip chart shows the electron positions at the transmitter and at the receiver."

 

Energy Skate Park

"Learn about conservation of energy with a skater dude! Build tracks, ramps and jumps for the skater and view the kinetic energy, potential energy and friction as he moves. You can also take the skater to different planets or even space!"

 

Interference and Diffraction

With the exception of this link, there was no information as to the source of this excellent simulation.

http://www.pas.rochester.edu/~ksmcf/p100/java/Optics/Diffraction.html

 

Wave Interference

"Make waves with a dripping faucet, audio speaker, or laser! Add a second source or a pair of slits to create an interference pattern."

 

DC Circuits

"An electronics kit in your computer! Build circuits with resistors, light bulbs, batteries, and switches. Take measurements with the realistic ammeter and voltmeter. View the circuit as a schematic diagram, or switch to a life-like view."

 

Fourier Analysis

"Learn how to make waves of all different shapes by adding up sines or cosines. Make waves in space and time and measure their wavelengths and periods. See how changing the amplitudes of different harmonics changes the waves. Compare different mathematical expressions for your waves."

 

Quantum Tunneling

"Watch quantum "particles" tunnel through barriers. Explore the properties of the wave functions that describe these particles."

 

Entropy Demonstration "This simulation shows a collection of particles initially confined to one side of a box. When you press the No Barrier button, particles can freely pass to the other side. You can also change the temperature or number of particles on either side." 

Source: http://ww2.lafayette.edu/~physics/files/phys133/entropy.html

Source: Physics Education Technology, University of Colorado at Boulder