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- Wednesday, Apr 2 –
"ActionScript for Casual/Web Games" [slides]
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- Wednesday, Feb 6 –
" For Hire: What
Game Companies Are Looking For "
- ACC & SXSW Screenburn
Mixer; Location: Jo's Coffee [Map]
242 W 2nd St.
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- Wednesday, Jan 9–
"Information Session"
- ACC Staff, Advisory
Board, Instructors & Industry Professionals
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- Wednesday, September 5 –
Austin Game Conference
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- Wednesday, August 8–
ArtSpark
Festival
- Creative festival and
competition presentations
|
- Wednesday, August 1–
"Information Session"
[notes
from meeting]
- ACC Staff, Advisory
Board, Instructors & Industry Professionals
|
- Wednesday, July 4–
Independence Day
|
- Wednesday, June 6 –
Panel Discussion: "Honing your networking skills" [Recommended
Readings] [audio
stream]
- Tamir Nadav,
KingsIsle Entertainment, Billy Cain, Critical
Mass Interactive, Paul Trowe, Pulse
Interactive, Spencer Zuzolo, GameCamp!,
Jeff Johannigman, People Type Consulting,
Gail Papermaster, Attorney & Counselor at Law
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- Wednesday, February 7 –
“Writing for the Hero With A Thousand Faces” [slides]
|
- Wednesday, January 10–
"Information Session"
- ACC Staff, Advisory
Board, Instructors & Industry Professionals
|
- Wednesday, December 6–
"Designing Gameplay Learning" [slides]
|
|
- Wednesday, October 4 –
“GPU Shading and Rendering ” [slides]
|
- Wednesday, September 6 –
“Serious Games, Video Gamers and 21st Century Competitiveness”
|
- Saturday, August 12 - Open
House [notes
from J]
- ACC Staff, Advisory
Board & Instructors
|
|
- Wednesday, June 7–
Panel Discussion: "The Indie 500"
- Brett Butler, Public
Games, Moderator, with Paul Trowe, Pulse
Interactive, Jason Asbahr, Roxor
Games, Thom Robertson, Aggressive
Games, Michael Lubker, Austin
Independent Game Developers.
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- Wednesday, April 5 –
“The Cell Processor and its Applications”
- Peter Hofstee &
Ted Maeurer,
IBM
|
- Wednesday, March 1 –
“Cost Effective Strategies to MMP Development"
|
- Wednesday, February 1–
“Interactive Audio for Games”
|
- Wednesday, December 7 –
"Earnest Effort in Games:
Can you love something that can't love you back, and still dodge those
pesky restraining orders?"
- George (Fatman) Sanger,
Fatman
|
- Wednesday, November 2 –
“What Vegas Can Teach MMO Designers” [slides]
|
|
- Wednesday, September 7 -
"Critical Stage Analysis" [slides]
|
| |
- Wednesday, July 6 –
“Gender & Games” [slides]
|
- Wednesday, June 1 –
“Game high concepts: framing and positioning”
|
- Wednesday, May 4 –
“AI for gameplay & storytelling”
[slides]
|
- Wednesday, April 6 –
“Game mechanics and game ecologies”
|
- Friday, March 4 –
“Matching Substance to Style - Tuning mechanics and interface
to fit your theme”
|
- Friday, February 4 –
“Mobile Games Industry”
|
- Friday, January 7 –
“Leadership in Video Games”
[slides]
|
- Friday, November 19 - “Leadership
in Video Games”
|
- Friday, October 15 - “Leadership
in Video Games”
|
- Friday, September 17 - “Leadership
in Video Games”
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